Both the Stop and Wait protocol and the Sliding Window protocol are the techniques to the solution of flow control handling. The main difference between the Stop-and-wait protocol and the Sliding window protocol is that in the Stop-and-Wait Protocol, the sender sends one frame and waits for acknowledgment from the receiver whereas in the sliding window protocol, the sender sends more than one frame to the receiver and re-transmits the frame(s) which is/are damaged or suspected.
Stop-and-Wait is a simple protocol used for transmitting data between two devices over a communication channel. In this protocol, the sender sends a packet of data to the receiver and then waits for the receiver to acknowledge the packet before sending the next packet. The receiver sends an acknowledgment to the sender indicating that the packet has been received and is error-free.
The Sliding Window protocol is a more efficient protocol for data transmission than the Stop-and-Wait protocol. It uses a window size to control the number of packets that can be transmitted without acknowledgement. The sender can transmit multiple packets within the window size before waiting for an acknowledgement from the receiver.
Efficiency of Stop-and-Wait Protocol is
1/(1+2*a)
Efficiency of sliding window protocol is
N/(1+2*a)
Stop and Wait protocol and Sliding Window protocol are two different protocols used in data communications to ensure reliable transmission of data over a network. Stop and Wait protocol is a simple protocol that transmits data one packet at a time and waits for an ACK before transmitting the next packet. Sliding Window protocol is a more complex protocol that allows multiple packets to be transmitted simultaneously without waiting for an ACK for each packet. Sliding Window protocol is more efficient and faster compared to Stop and Wait protocol and is preferred for high-speed data transmission over a network.
Stop-and-Wait allows one data packet to be sent at a time and then waits for an acknowledgment before a new transmission. Sliding Window allows several packets to be sent before an acknowledgment is required, and thus works more efficiently.
The Sliding Window is much more efficient since it allows several packets to be in transit at the same time, thus reducing the time that a sender is idle, which would be wasted while waiting for an acknowledgment.
The Stop-and-Wait protocol is typically used in the case of simple, low-rate or just very reliable communication, under which circumstances simplicity sometimes wins out over the use of more efficient but more complicated protocols.
In the case that an error is detected, the Stop-and-Wait does have the sender retransmit the single packet on time-out or in the event of an incoming NAK. The Sliding Window corrects errors without having to stop the entire transmission; it retransmits only those certain packets that haven’t been acknowledged.